Beds and desks less so (you don't have to sleep), but they make your base feel homey.īecome a farmer. Chairs, desks, beds, shelves, vending machines are all very useful. You'll probably be venturing onto the Aurora very soon. When you're sitting in a chair you don't burn food and water, so you can take half an hour and chill with your PDA if you want to look at data entries or recipes. Scan everything you find, and your PDA will quickly become a library that you'll want to spend time reading. And the minute you have the laser cutter, go inside every wreck you can find.
Every fish, every plant, every bit of salvage you find in the wrecks. Not necessary by any means, but convenient. There are some resources that are found in shale outcrops like gold, silver and diamonds that a scanner room will just make it much easier to find. Got em mixed up, thank you /u/havron.īuild a scanner room as quickly as you can. The best fish for biofuel is the Reginald, which are found everywhere. The best fish for eating is the Oculus, related to Peepers and found in the Jellyshroom Caves Reginald. Once you have the Tank, start a fish hatchery. Hang out in the kelp forests where stalkers are futzing around with scrap and you should be able to find some. Stalkers drop teeth when they bite scrap metal. You need enameled glass to make the Alien Observation Tank, one of the more useful interior pieces, and you need stalker teeth to make enameled glass. Hint: don't be afraid to explore the edges of the map, even early game. You'll need to have the recipe for an exterior growbed for this I can tell you where to find one if you like, but that's getting into spoiler territory so I won't spill it unless you ask. If you've only been playing for a couple days, you'll probably only have encountered two of those five. You'll have to either deconstruct something or add a reinforcement, repair any sprung leaks and wait for the base to drain itself.įarm your basic plant resources: creepvines, gel sacs, acid shrooms/deep shrooms & blood kelp.
Keep an eye on your base's hull integrity: there's a number on your HUD that'll decrease with every addition, and if it dips below zero your base will flood. Handy if you need to construct something where your front door is.īases can be constructed in and out of the water.
#Subnautica below zero habitat builder windows#
Just remember to pick up plenty of each so you don't have to make several trips.You can put hatches and windows on top of and on the underside of connector tubes. This takes:Īnd fortunately, all these resources are in overabundance around the map.
One of the earliest, easiest power sources is the Solar Panel. And most importantly, you will need to provide power to said base, in order to have oxygen, and use any tech inside (like the charger). In order to enter the base, you will need to build a hatch, which only takes one piece of quartz and titanium. The simplest of base pieces will take only two chunks of titanium to craft. You'll have to craft, at the very least, a basic base in order to place a battery charger. However, the Drop Pod will not allow you to create further modules or installations inside it. The battery charger is one of several blueprints that automatically unlocks with the completed creation of the Habitat Builder. Related: Subnautica: 10 Things You Need To Scan FirstĪn underwater base consisting of a Large Room with a glass ceiling, numerous interior modules visible inside Once everything is gathered, it's all a matter of putting them into the Fabricator. So when searching for the original fragments, be sure to collect some of these resources, too. The table coral needed for the computer chip is only found in the Twisty Bridges, though. Gold and Silver can be found in bountiful outcrops in the surrounding Creepvine Forests, alongside the Twisty Bridges. However, the wiring kit takes two pieces of silver to make, and the computer chip needs: It takes three resources to make:Īnd these three resources will have to be pre-crafted from more basic resources.įortunately, once again, the battery's materials are all found around the Sparse Arctic. Once scanned, you can return to your Drop Pod starter base to actually build the tool. Robin using the Fabricator inside the beginning Drop Pod